BOOK REVIEW: BUCKNER, WATERMIND
M. M. Buckner, Watermind, Tor, $24.95, 301 pp. (ISBN: 978-0-7653-2024-7). Publication date: November 2008.
One of the old science fiction and fantasy tropes is the Thing from the Swamp. The Thing can be a primordial monster with a craving to devour shrieking maidens, a space alien just as hungry, or a spontaneous emergence from swamp muck mutated by a radioactive or chemical spill (and of course this one's hungry too). In Watermind, M. M. Buckner adds one more genesis: In the throw-away society that is modern America, millions of tons of electronic gadgetry gets tossed. That's a lot of chips, some of which are pretty tiny (think of RFID chips). In the near future we can expect to see even tinier chips in the mix as nanotech gets rolling. That's a lot of might-be computing power, certainly enough to suppose that as the rivers roll the rubbish downstream into the Mississippi, eddies might collect a critical mass of circuitry into a single spot such as Devil's Swamp, where CJ Reilly, a brilliant young lady who has fled MIT under the whip of her late father's scorn, and her sort-of boyfriend, Max Pottevents, a zydeco musician, are contract laborers cleaning up a chemical spill.
After what I just said about Swamp Things, you just have to be expecting a great big GOTCHA at this point. But no. They stumble on a patch of water that is frozen solid despite the muggy local climate. It does weird things, and CJ--being brilliant--starts hypothesizing madly. Before long a corporate honcho is involved, some of those hypotheses are looking good, and efforts are under way to sample, capture, and destroy the Swamp Thing.
Except it's pretty good at wriggling out of traps. A couple of people die as it defends itself. It destroys wharfs and barges. And before long it's grown much larger, demonstrated an astonishing ability to adapt, and headed down the river toward New Orleans and the Gulf of Mexico. The corporate honcho is growing desperate (he dreads the prospects of lawsuits galore and inevitable bankruptcy), while CJ, with Max's help, is trying to teach the Thing music and communicate with it.
Yup. It's alive and perhaps even sentient. It's not some evil, ravening monster, for it can transmute initial lessons in 4/4 time into a 3/4 waltz. It's a waltzing Swamp Thing! And there we are, trying to destroy it as it wriggles and flees. A few older exercises in the trope have accused humans of being the bad guys, but never quite so blatantly. Justice might require that our destructive efforts somehow backfire on us, but no. Buckner says we're pretty effective when we set out to destroy things. On the other hand, the Thing is very mutable. The ending, depending on whose side you take, is either terrifying or hopeful.
There are some basic technical problems with the book, however. The idea that a sentient neural net could emerge from waterborne electronic garbage is awfully far-fetched, but let that go. More of a problem is Buckner's sense of the biology in which the net is embedded and which it coopts. For one thing, bacteria do not have cell nuclei. In fact, the lack of nuclei is one of their major defining features. And it would have been so easy to edit out any mention of bacterial nuclei--well, I'm reviewing this from an Advance Reading Copy, and some changes will be made before hardbounds hit the stores. Maybe the nuclei will vanish, leaving behind a story which, if unlikely, is still a lot of fun.

